Character Creation
Creating a character
Follow the steps outlined in this chapter to create a player character. Unlike in other similar games, character creation is fully randomised. You can use the online character generator to instantly create characters with a click.
With the GM agreement, players can also pick and choose what they want at different steps, or tweak their character to their liking. Before doing that though, think if you really need that: it can be extremely fun to play an unexpected and unusual character!
These creation rules apply to player characters only. The GM is free to define other characters to their liking.
1. Abilities
Roll a d8 on the table below to determine an array of 3 ability scores, then assign them randomly.
- Roll a d3 to assign the highest score: 1) STR; 2) AGI; 3) WIT.
- Roll a d2 to assign the middle score, skipping over the previously assigned ability.
- Assign the lowest score to the last remaining ability.
D8 | Ability scores | D8 | Ability scores |
---|---|---|---|
1 | 8, 7, 7 | 2 | 8, 8, 6 |
3 | 9, 7, 6 | 4 | 9, 8, 5 |
5 | 10, 6, 6 | 6 | 10, 7, 5 |
7 | 11, 6, 5 | 8 | 12, 5, 5 |
2. Career
Roll a d12 and a d4 on the table below to determine your career. Reroll if you get the same as another player. Read its description in the Careers section below and update your abilities, skills, and trappings as indicated.
D12\D4 | 1 | 2 | 3 | 4 |
---|---|---|---|---|
1 | Acrobat | Agitator | Apothecary | Artisan |
2 | Assassin | Barbarian | Barber-surgeon | Beast tamer |
3 | Beggar | Boatman | Bodyguard | Bone-picker |
4 | Bounty hunter | Brawler | Burglar | Charlatan |
5 | Coach driver | Cutpurse | Duellist | Fire eater |
6 | Fisherman | Footpad | Gambler | Guard |
7 | Hunter | Jester | Knight | Labourer |
8 | Messenger | Miner | Noble | Peasant |
9 | Pedlar | Physician | Priest | Rat catcher |
10 | Scholar | Sharpshooter | Slayer | Soldier |
11 | Soothsayer | Sorcerer | Storyteller | Thug |
12 | Tomb robber | Witch hunter | Woodsman | Zealot |
3. Advancement
Roll a d4 on the advancement table below and either acquire a skill or increase the ability scores as indicated.
D4 | Advancement |
---|---|
1 | +1 STR, +1 AGI |
2 | +1 STR, +1 WIT |
3 | +1 AGI, +1 WIT |
4 | Roll a d20 and a d4 for an additional skill on the table below. Re-roll if you already have that skill. |
D20\D4 | 1 | 2 | 3 | 4 |
---|---|---|---|---|
1 | Acrobatics | Acting | Alert | Ambidextrous |
2 | Animal handling | Apothecary | Bargaining | Battle frenzy |
3 | Blather | Boating | Brave | Brawling |
4 | Burglary | Bushcraft | Charm | Cleave |
5 | Climbing | Consume alcohol | Contortionist | Crafting |
6 | Darksight | Disarm | Disease resistance | Divination |
7 | Dodge blows | Drive carts | Dueling | Erudite |
8 | Faithful | Farming | Fire-eating | Fishing |
9 | Fleet-footed | Frugal | Gambling | Gossip |
10 | Heal | Hunt | Incorruptible | Intimidate |
11 | Languages | Leadership | Lucky | Magic sense |
12 | Magic shield | Medicine | Monster slaying | Pack rat |
13 | Piercing strike | Play games | Poison resistance | Protect |
14 | Ride | Saint | Shield mastery | Skilled blow |
15 | Skilled shot | Sneak attack | Sorcery | Steady aim |
16 | Stealing | Stealth | Storytelling | Strike to injure |
17 | Strike to stun | Swimming | Taunt | Tough |
18 | True grit | Use poison | Witchcraft | Wrestling |
19 | Literate | Literate | Literate | Literate |
20 | Literate | Literate | Literate | Literate |
4. Additional items
In addition to what is provided by your career, you start with a waterskin and another additional item rolled wht a d10 and a d6 on the table below.
D10\D6 | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
1 | Light weapon | Simple hand weapon | Simple great weapon | Martial hand weapon | Martial great weapon | Missile hand weapon |
2 | Missile great weapon | Handgun | Long gun | Mancatcher | Net | Acid vial |
3 | Blessed water | Fire bomb | Flash powder | Oil flask | Smoke bomb | Warm clothes |
4 | Shield | Light armour (rusty chainmail, fragile) | Demon blood | Arcane scroll | Sacred scroll | Healing kit |
5 | Healing draught | Antidote (generic) | Cure (generic) | Corpse mandrake | Crimson weed | Darkroot |
6 | Mad mushroom | Pipeweed | Corrupting poison (d3: 1) bloodstream; 2) ingested; 3) inhaled.) | Deadly poison (d3: 1) bloodstream; 2) ingested; 3) inhaled.) | Lethal poison (d3: 1) bloodstream; 2) ingested; 3) inhaled.) | Paralysing poison (d3: 1) bloodstream; 2) ingested; 3) inhaled.) |
7 | Soporific poison (d3: 1) bloodstream; 2) ingested; 3) inhaled.) | Apothecary kit | Burglary kit | Camping kit | Climbing kit | Cooking kit |
8 | Disguise kit | Divination kit | Fishing kit | Navigation kit | Repair kit | Surgery kit |
9 | Torture kit | Trapping kit | Writing kit | Animal trophy (wolf pelt, medium size) | Bear trap | Caltrops |
10 | Chess set | Lockbox | Lucky charm | Music instrument (flute) | Oil lamp | Rope |
5. Spells
If you start with a sacred scroll, an arcane scroll, the saint skill, or the witchcraft skill, roll for the associated spell on the matching table below.
Sacred spells
D6\D2 | 1 | 2 |
---|---|---|
1 | Aegis of Faith | Bless Water |
2 | Call to Judgement | Chant of Banishment |
3 | Chant of Unbroken Bravery | Prayer of Absolution |
4 | Saint Austeria's Miracle of Healing | Sanctuary of Purity |
5 | Sigil of the Exorcist | The Martyr's Burden |
6 | Watch Over the Final Repose | White Flame of Sarush |
Arcane spells
D12\D2 | 1 | 2 |
---|---|---|
1 | Astro's Magnificent Lock | Awaken the Eternal Servant |
2 | Bestial Metamorphosis | Bewitch |
3 | Blessing of the Deep One | Burning Fire of Vengeance |
4 | Chaotic Miasma of Change | Damnable Conjuration of Morkarr |
5 | Deathly Curse of Tramar | Deceitful Demise |
6 | Doom Covenant | Dreadful Leech |
7 | Flawed Resurrection of Görst | Mindworm |
8 | Mirtello's Most Excellent Illusion | Occult Consultation |
9 | Pankratius's Blast of Vengeance | Plaguebearer's Gift |
10 | Shroud of Quietness | Sorcerer's Tongue |
11 | Swift Chariot of the Winds | Taste of Fire |
12 | Unbind the Chains of the Soul | Way of the Ten Thousand Steps |
6. Secondary properties
- Health equals your STR, plus 3 if you have the tough skill.
- Armour is 0 unless increased by gear.
- Corruption starts at 0.
- Omens start at 2, plus 1 if you have the lucky skill.
- Mana starts at 0, or 1 if you have the sorcery skill.
- Size is medium.
- Carry limit is 16.
7. Name and description
Name and portray your character using words, drawings, or a combination of the two, as you prefer. You can roll on the following tables for inspiration. To determine a random age between 16 and 55, roll: 10×d4 + d10 + 5. To determine your sex randomly, roll a d2: 1) female; 2) male.
Appearance
D20\D2 | 1 | 2 |
---|---|---|
1 | Quite short, you get mad when someone points it. | Very tall, you often bump your head. |
2 | Worryingly thin, sickly and emaciated. | Corpulent, your belly shakes when you run or laugh. |
3 | Ugly, but confident. | Good looking, hopelessly vain. |
4 | Filthy, your stench fills the room. | Very clean, you try to wash yourself every day. |
5 | Decaying teeth, bad breath. | Beautiful teeth, constantly smiling. |
6 | Plain features, your face is hard to remember. | Exotic features, your ancestors hail from a distant land. |
7 | Bad posture, slouching and hunching. | Perfect posture, straight and proud. |
8 | Glabrous, not a single hair grows on your body or face. | Very hairy, they call you the Bear. |
9 | Perfect diction, no accent. | Strong accent, people struggle to understand you. |
10 | Rough skin, callous and scarred. | Oily skin, punctuated with boils and pustules. |
11 | Perfect skin, smooth as silk. | Large birthmark, surely proof of noble ancestry. |
12 | Noticeable tattoo, representing something important to you. | Many piercings, your face looks like a jewellery store. |
13 | Bald, either by choice or by necessity. | Long and luscious hair, your pride and joy. |
14 | Dyed hair, in a flashy colour. | Unusual hairstyle, sure to attract attention. |
15 | Pox scars, all over your body and face. | Blade scar, you lost a fight but were spared. |
16 | Claw marks, you have nightmares about it. | Burn scar, your home was once put to the torch. |
17 | Noose mark, you escaped the gallows. | Ritual scars, self-inflicted. |
18 | Missing finger, memory of a past misadventure. | Missing toe, you walk with a slight limp. |
19 | Missing ear, a punishment for a past deed. | Missing tooth, lost in a brawl. |
20 | Staring, with a manic gaze. | Red nose, swollen and itchy. |
Personality
D20\D2 | 1 | 2 |
---|---|---|
1 | Arrogant, you think you are always right. | Humble, you don't give yourself enough credit. |
2 | Craven, you sweat profusely when afraid. | Brave, you are convinced you can't be defeated. |
3 | Cautious, you are never at the front when danger lurks. | Impulsive, you have come close to death more than once. |
4 | Decadent, you can't resist wordly pleasures. | Stoic, you refuse any form of luxury. |
5 | Misanthrope, you have no qualms hurting fellow humans. | Altruist, always looking out for others. |
6 | Solitary, you only feel at ease by yourself. | Sociable, you definitely speak too much. |
7 | Deceitful, you lie almost instinctively. | Honest, or at least more honest than most. |
8 | Lazy, hard work is for losers. | Energetic, you can't stay still. |
9 | Condescending, everyone is dumber than you. | Respectful, you try to avoid conflict when possible. |
10 | Competitive, you throw a tantrum when you lose. | Apathetic, you just go through the motions. |
11 | Submissive, it's easier to just follow others. | Bossy, you constantly order people around. |
12 | Superstitious, you hoard useless trinkets. | Sceptical, it's hard to change your mind. |
13 | Naive, you are convinced there is good in everyone. | Experienced, you have learnt from past misadventures. |
14 | Wicked, nothing is wrong as long as it benefits you. | Righteous, you can't stand to see a wrong go unpunished. |
15 | Irreverent, constantly badmouthing the authorities. | Pious, frequently muttering prayers. |
16 | Sarcastic, borderline offensive. | Stern, nobody has seen you smile. |
17 | Reserved, the less people know about you, the better. | Braggart, always talking loudly about your exploits. |
18 | Tactful, sometimes almost too subtle. | Blunt, like a flail to the face. |
19 | Silent, you only say what's essential. | Chatty, you can talk for hours without pause. |
20 | Pragmatic, the end result is all that matters. | Idealistic, you have principles and stand by them. |
Goal
D10\D2 | 1 | 2 |
---|---|---|
1 | You seek excitement, you couldn't stand your tedious and repetitive existence. | You crave knowledge, you want to learn more about the world. |
2 | You want to forget your terrible past, being on the road will keep you distracted. | Your only desire is to serve your god, reward will come in the afterlife. |
3 | You wish to improve the world, to hell with the doomsayers! | You seek fame, minstrels shall tell your tale for centuries to come! |
4 | You seek redemption, your past is marred by a terrible stain. | You want money, a lot of money. |
5 | You were tired and sick of your pathetic life, you seek new thrills and challenges. | You seek vengeance, someone close to you was murdered. |
6 | You are running away, someone is hunting you for a past crime. | You want to better yourself, your past life didn't challenge you enough. |
7 | You want to prove you can handle yourself. | You have a duty to uphold, you are honour-bound to it. |
8 | You seek a honourable death, you'd rather not die a craven old man. | You want to save the Kingdom, and maybe this whole dying world. |
9 | You have set out to find your long lost uncle, but have no idea where to start. | You just want to fight, kill, and spill blood. |
10 | A beautiful visitor appeared in your dreams, asking you to find them. | You just live by the day, you are glad as long as there is food on the table. |
Masculine names
D20\D4 | 1 | 2 | 3 | 4 |
---|---|---|---|---|
1 | Adalbert | Allwin | Alard | Aaldred |
2 | Alexander | Alured | Amaury | Amairic |
3 | Anselm | Arnald | Baldric | Baldwin |
4 | Balthasar | Bertram | Blackwin | Colin |
5 | Constantine | David | Edwin | Elias |
6 | Helyas | Engeram | Ernald | Eustace |
7 | Fabian | Fordwin | Fulk | Gamel |
8 | Geoffrey | Gerard | Gervase | Gilbert |
9 | Giles | Gladwin | Godwin | Grimald |
10 | Guy | Hamo | Hamond | Harding |
11 | Henry | Herlewin | Hervey | Hugh |
12 | James | Jocelin | John | Lawrence |
13 | Leofwin | Martin | Maurice | Meginhard |
14 | Michael | Nigel | Norman | Nicholas |
15 | Odo | Osbert | Peter | Pippin |
16 | Philip | Ralf | Ranulf | Richard |
17 | Robert | Samer | Savaric | Simon |
18 | Stephan | Terric | Theobald | Thomas |
19 | Thurstan | Umfrey | Waleran | Warin |
20 | Werinbert | William | Wilmarc | Ymbert |
Feminine names
D20\D4 | 1 | 2 | 3 | 4 |
---|---|---|---|---|
1 | Ada | Adallinda | Adaltrude | Agnes |
2 | Albreda | Aldith | Aldusa | Alice |
3 | Alina | Amanda | Amiria | Annabel |
4 | Annora | Avelina | Avice | Beatrice |
5 | Basilea | Bela | Berta | Bertrada |
6 | Carlotta | Celestria | Cecilia | Clarice |
7 | Constance | Desdemona | Dionisia | Edith |
8 | Eleanor | Elizabeth | Estrilda | Isabel |
9 | Felicia | Fina | Gersvinda | Gisela |
10 | Golda | Gundred | Haunild | Hawisa |
11 | Helena | Helewise | Hildegarde | Ida |
12 | Ingrid | Ireena | Isolda | Joan |
13 | Juliana | Katherine | Laetitia | Liecia |
14 | Linota | Lora | Lucretia | Lucia |
15 | Mabel | Malota | Margaret | Margery |
16 | Marsilia | Mary | Mathilda | Mazelina |
17 | Millicent | Muriel | Nesta | Ophelia |
18 | Philippa | Petronilla | Primeveire | Richenda |
19 | Roesia | Rothaide | Sabina | Sarah |
20 | Serena | Susanna | Sybilla | Theodelinda |
Last names
D20\D4 | 1 | 2 | 3 | 4 |
---|---|---|---|---|
1 | Albon | Alder | Applebottom | Atterberry |
2 | Ayers | Barnes | Bigelow | Blacklock |
3 | Charker | Coppard | Crask | Crathorne |
4 | Daintith | Deane | Dodd | Duguid |
5 | Easterbrook | Elwood | Fairclough | Fayne |
6 | Fitt | Freeman | Goodacre | Gorsuch |
7 | Gowing | Graves | Griswold | Grosseteste |
8 | Hackett | Hawthorne | Hogben | Holdman |
9 | Holmes | Horscroft | Inglett | Jepson |
10 | Kidner | Knowles | Laidler | Laverick |
11 | Limmer | Luffman | Mabey | Marsh |
12 | Mawdesley | Millerchip | Mincer | Moore |
13 | Mowell | Muckle | Myres | Naldrett |
14 | Nesmith | Newby | Nigh | Nottage |
15 | Odom | Paine | Palfrey | Pedler |
16 | Pettengill | Pickerill | Porteous | Postle |
17 | Provan | Quinnel | Rattue | Reep |
18 | Rountree | Sadd | Scroggs | Sisley |
19 | Smitherman | Tamblyn | Thew | Thorburn |
20 | Thurgood | Waghorn | Wanless | Woods |
8. Relationships
After all player characters have been created, describe how they know each other. Go around the table and define a relationship for each pair of players sitting next to each other, excluding the last pair. You can roll on the table below for inspiration.
D10\D2 | 1 | 2 |
---|---|---|
1 | Met in prison, spent a few years there together. | Fought a war together, they share terrible memories. |
2 | Met in a tavern, became friends after a few drinks. | Used to serve the same master. |
3 | Have been travelling together for safety for a while. | Are childhood friends and grew up together. Good memories. |
4 | Are relatives, they can't stand each other but they still care. | Have a common acquaintance who introduced them to each other. |
5 | Studied under the same mentor. | Are the sole survivors of a previous adventuring company. |
6 | Are the only ones who were spared from a ravaged village. | Were accomplices in crime. They were never caught. |
7 | Are mentor and pupil. | Are master and servant. |
8 | Just met the other day, but get along surprisingly well. | Come from the same village, but barely talked before. |
9 | Worked together in the past, they share many memories. | Come from two families with close ties. |
10 | Are the only witnesses of something weird and terrible, nobody else believes them. | Share a common secret, they don't talk about it. |